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DeadOrAlive.txt
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2002-03-12
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»CL6:--------------------------------------------------------------------------------
»CL0: Dead Or Alive?
»CL6:--------------------------------------------------------------------------------
Written by »CL5:Sagrael »CL6:of »CL5:Appendix »CL6:& »CL5:Taboo
»CL1:Many of you are maybe thinking what
our Scene is about. Some Western
sceners think that it is dead, the
others that it is dying right now. »CL7:It
is interesting - are there any people,
who can truly say that the scene is
still alive and in a good condition?»CL1:
I am thinking of what could be
synonymous of the death of the scene,
maybe totally absence of involved
people, deficiency of good products,
and deficiency in activity when it
comes to copy-parties. Sure, those 3
main allegations are true, but seen
from the other side we can make an
opinion from these facts saying that
it is not so bad! »CL6:A few people still
exist who want to do and create
something and still a group of
"peepers" for whom these productions
are made.»CL1: Finally, they are the
majority and they decide, in many
ways, the destiny of the demos and
intros on copy-parties and later on
the charts. Demos? Mags? Modules? They
are still creating and what is more
important, many people have plans to
continue to create them! And
copy-parties? In fact, there are less
and less of them. When compared to
just a few years ago, no one can now
be sure that there will even be one
scene-party within a year! »CL7:We are
still not sure about when there will
be another Satellite edition and the
announced party in Trzcianka
(Symphony) is not an Amigas-only
party.»CL1: Recapitulated, it looks like
the scene is still alive and will
remain in the nearest time. So why are
there still a group of people who
think that the scene was dead two
years ago? Ha, and here is the
significant part, because what is the
beginning of the scenes fall for some,
could be its definite end for others!
So, what do I understand as a "Scene
episode"? For me this is a period
between 2 incidents (of course
scenowymi!). For example, the last
demo from Ecs and the first from
Aga marked the beginning of an episode
which ended with the first demos from
Aga-chipset + Fast memory! Of course,
the delimitation is here rather
unstable. Therefore, one could think
that the death of the scene is its
birth! Birth? In fact, if you can
remember the history of the scene you
know that everything started with
crackers! »CL8:The crackers created the
first groups and began to make
products for the scene!»CL1: Of course, at
first it was only small intros before
a main program to inform the buyer
about which group had cracked the
game or program. Later, specialists
like today's coders or graphicians
appeared in the groups. However, for
those connected to the "crack" stream
the further division of the legal or
illegal scene could mean the death of
the previous!
»PIC:4.iff»
»CL8:Scoopex' "Mental Hangover" also marked
the beginning and end of a new
episode.»CL1: After this, they began to
make designs for demos, which in fact
was the beginning of a completely new
chapter in the history of the scene.
Meanwhile, others would say that the
end of the scene occurred when the
first Aga demo with Fast memory
appeared! This was in 1984 and the
entire scene community was in shock
when Virtual Dreams kicked them out
with their wonderful "Love", perhaps
the last great demo for "naked" Amiga
1200? followed by "Switchback", "Droll
This", and "Breath Taker"! Damage
amazed the Polish audience by creating
the very memory-powerful "Noxzema".
Later everything is very easy, the
best demos need Fast Memory and so do
we. "O30 required!"
»CL6:Then the moment appeared where it was
all about "upgrade tendencies!" as the
Western people say. Exactly the thing
that Fishwave, Wade, Sane & others do
not like.»CL1: There is only one thing to
say: hardware requirements. A faster
processor, more MHz, more memory, more
disc-space! If you do not have this,
you do not get to see demos, intros,
and read mags! My dear reader, at that
moment you have to declare whether you
support the "real demos" without much
memory or you think that it is better
do add more mips, MBs or GBs? I
believe that there are different
opinions in this matter. »CL8:I think one
should agree with the Western scene
people who are against all the
upgrades.»CL1: The information technology
moves forward very rapidly, providing
us with new technological ideas on
soft- & hardware. However, is this
necessary for our scene? Maybe we need
to say STOP, and make everyone have a
standard configuration when creating
scene products. Perhaps that moment
should have been in the time of the
A500! By the way, someone mentioned
that the standard for the Western
scene is 030/50 + 16MB memory. Does
the scene have to be running wild like
the fucking PC and the worldwide
technological revolution? On the other
hand, maybe it should remain an oasis
of peace & quiet? Some smart people
could see the same situation as with
the C-64. Why should we not be like
them? We could say STOP in our current
scene situation, STOP to the huge
configurations, space on HD and 32 MB
memory, multichannel & other shit!
»CL7:However, what for Wade is a reasonable
stagnation could be a total limitation
for someone else.»CL1: Was it impossible to
use all available power of Ecs
(MC68000) and later Aga (MC68020)? Was
there not enough power in the 68k
processors? Did the scene really need
PPC? Do we, like the other computer
worlds, need graphic cards and 24 bit
colours? »CL7:Would it be impossible to
create in less then 800x600
distribution? Does DigiBoosters module
need to have 16 channels?»CL1: Those
questions could be asked eternally,
and why? We, the Amiga fans and scene
people, lost that moment. We went the
same way as our PC friends, which from
the beginning rushed for "more power".
If you agree that the scene needs
these upgrades, (I am sure there are
some people!) then for what reason? So
you can be "on the top" permanently,
so you can keep on investing and
changing the hardware, if even
possible? You have created some nice
effects in your mind, but it does not
work with 060/50, so what to do? Use
PPC 200Mhz + 040/25, and why not? You
need 24 bits? No problem, BVision or
VooDoo3 on PCI slot and fuck! You have
an idea on how to make a design for a
demo, you write it, but in order for
it to work you need "100MB FREE SPACE
ON YOUR HD"! Everything is nice and
beautiful, but one question remains;
where do we draw the line? I do not
want to copy my opinions from the
other article I wrote, but where are
we going with this?
»CL8:I am slowly beginning to understand
Wade, Fishwave, & company. Maybe they
understood something that we did not
comprehend in our race for more
powerful machines!»CL1: It is not just
about that the Amiga scene should only
create with 030 without multichannels
and DSP effects. No, the problem is
that in our marathon we lost the
character of the scene! »CL7:The slogans
from the past, "friendship",
"friendly", and "challenge", seem to
be worthless nowadays where it is all
about MHz.»CL1: That scene has flown away
and THEY know it....
What lies in the future? Will the
slogan, "»CL8:He who stays in one place
moves backwards!»CL1:" remain as a rule in
the present scene? Is it possible for
us to preserve parts of the old Scene,
and do we need to?
»CLB: You should answer to yourself
»PIC:3.iff»